The level of the shoes determines the total amount of reward that the user can receive per day and is a very important factor in the SNKRZ ecosystem that determines the activation of the rental mode, the number of equipped dubree items, the activation of breeding, the activation of synthesis, and the probability. Each shoe has experience points, which accumulate in the SNKRZ app based on the time and distance that the shoe is worn. When a shoe has full experience points, it can level up by consuming $SKZ and $FIT. Certain level conditions for each shoe determine the activation of the rental mode, the number of dubree items equipped, and the number of box inventory. In addition, from a certain level, $SKZ and $FIT must be spent together to level up.
No. of accessories installed
Accessories can be installed
Adds Dubree Slot
Unlocks $FIT Rewards
Each shoe is randomly assigned one of the following abilities. These abilities can change the efficiency of reward acquisition, repair costs, and other factors. Shoes can increase their stats through skins, dubrees, items, events, etc., and the efficiency of each ability increases based on the stats.
Increase $SKZ reward per stamina
Reduces level-up costs, Determines item acquisition and Trap avoidance probability
Reduces repair costs
Increases $FIT rewards
Increases Fever Time gauge recharge rate
Dubree is an accessory that improves the ability of shoes. Shoes have six sockets, each of which has a fixed attribute that can be equipped in each socket. The first four attribute values are randomly assigned at birth, and a socket with a randomly determined attribute is opened when level 40 is reached. At level 50, a socket with the attribute specified by the user is opened.
SKZ is used for the installation, removal, and expansion of dubree sockets. Dubree cannot be installed and removed more than once and is destroyed upon removal. Dubree can be obtained through the release of item boxes using the SNKRZ app or purchased through the app's market.
While wearing dubree, you can strengthen it by using dubree with the same attribute. If the reinforcement fails, the dubree used is destroyed and the equipped dubree is maintained, but there is a certain probability that it will be destroyed.
Various skins can be applied to dubree sockets after purchase. The appearance item of dubree sockets can be purchased through the app's market by spending $FIT.
The generation of newly born shoes through breeding is given a generation such as G1, G2, etc. according to the generation of the parent shoes. Starting with G2 generation, the earning and repair costs decrease by 1%, and after G5, the decrease is fixed at 3%.
SNKRZ has five shoe grades. The shoe grade is determined by the total of the initially randomly assigned primary abilities. Higher grade shoes have an effect on user additional stamina and daily cap, as well as bonus cap. In addition, the higher the grade of the shoe, the more rewards you can earn.
The total of the primary abilities is less than or equal to 10
The total of the primary abilities is less than or equal to 15
The total of the primary abilities is less than or equal to 20
The total of the primary abilities is less than or equal to 25
The total of the primary abilities is less than or equal to 30