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Change Log
- Definition of time for Stamina and time to replenish
- Name change for Soft Cap and Hard Cap to Daily Cap and Bonus Cap, respectively
- Clarification of the relationship between Stamina and Land, Tiles, and Spots
- Redefined Traps (increase user's Stamina rather than steal someone else's)
- Name change of Slow Mode to Open mode
- Redefined the relationship between Charisma earned by inviting friends and the Stamina of invited friends
- Clarified the definition of Charisma and the relationship between Land and Tiles
- Defined the withdrawal conditions and rental mode participation for Open Mode users depending on Charisma level
- Defined withdrawal conditions for Open Mode users
- Clarified definitions of Fever, Fever Stats, and Fever Gauge
- Refined reduction policy in case of non-continuous exercise
- Name change of Modes and definition of compensation, extension, and earning cap of exercise
- Removed Endurance among the abilities of shoes
- Added an extra shoe mode (Unlimited Mode)
- Changed the stats value of shoe's grade abilities
- Definition and description of a shoe's skin
- Definition and description of the composition of a guild according to a shoe's skin
- Changes in the composition of the SNKRZ Land (Spot, Tile, Land)
- Definition and description of Spot
- Definition and description of Tile
- Changes in FNF supply and added more burning mechanics
Last modified 1yr ago