# Change Log

<details>

<summary>May 15th, 2022</summary>

* Definition of time for Stamina and time to replenish&#x20;
* Name change for Soft Cap and Hard Cap to Daily Cap and Bonus Cap, respectively
* Clarification of the relationship between Stamina and Land, Tiles, and Spots
* Redefined Traps (increase user's Stamina rather than steal someone else's)
* Name change of Slow Mode to Open mode
* Redefined the relationship between Charisma earned by inviting friends and the Stamina of invited friends
* Clarified the definition of Charisma and the relationship between Land and Tiles
* Defined the withdrawal conditions and rental mode participation for Open Mode users depending on Charisma level
* Defined withdrawal conditions for Open Mode users
* Clarified definitions of Fever, Fever Stats, and Fever Gauge
* Refined reduction policy in case of non-continuous exercise
* Name change of Modes and definition of compensation, extension, and earning cap of exercise
* Removed Endurance among the abilities of shoes
* Added an extra shoe mode (Unlimited Mode)
* Changed the stats value of shoe's grade abilities
* Definition and description of a shoe's skin
* Definition and description of the composition of a guild according to a shoe's skin
* Changes in the composition of the SNKRZ Land (Spot, Tile, Land)
* Definition and description of Spot
* Definition and description of Tile
* Changes in FNF supply and added more burning mechanics

</details>
